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January, 2012


A Little Bit of Challenge Is Good: Surviving Melbourne’s Game Jam

For Game On’s first post on the Melbourne game jam, click here. “They’re pretty casual,” says Giselle Rosman, the organiser of the Melbourne chapter of the Global Game Jam. It’s 2.35 on Sunday afternoon, and the 110-odd participants at La Trobe University’s Bundoora campus have been making videogames almost non-stop for forty-eight hours. Most have [...]

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The Game Making Game: Melbourne’s 48 Hour Game Jam

Pouya Aflatoun is here to make videogames. Around him, the room is full of activity. One group of young people crowd around an upturned whiteboard, another are busily assembling two lists on butcher’s paper – one titled ‘To Do’, the other ‘In Progress’. Neither list has any content, yet. A man in a dinosaur suit [...]

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The Memory Palace of Desmond Miles

Assassin’s Creed: Revelations is nothing if not diverse. Each entry into the Assassin’s Creed series has seemingly taken the approach of enforced diversity, and in Revelations, it reaches its apex. Aside from the central conceit of assassin-ing around Constantinople, there are tower defense sequences, RPG elements, and a semi turn-based strategy mode. But certainly the [...]

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Maturity

Last Saturday morning, Channel Seven’s Weekend Sunrise ran a story about videogames. Perhaps weekend breakfast television is not the place to look for deep insight, and mostly, this syndicated story from NBC about the videogame company Zynga didn’t break the mould. There was the usual hyperbole preceding the story, the contextless statistics that are often [...]

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Womens Agenda

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Property Observer

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