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2012, two sentences at a time

2012, two sentences at a time

Daniel GoldingJan 4, 20135 Comments

The videogames that made 2012.

Finding the Play in Art

Finding the Play in Art

Benjamin NicollJan 2, 20131 Comment

But is it art? The Museum of Modern Art has placed videogames in its permanent collection. Benjamin Nicoll asks whether they belong.

Black Ops II comes out tomorrow: here’s why I won’t be buying it

Black Ops II comes out tomorrow: here’s why I won’t be buying it

Daniel GoldingNov 12, 20123 Comments

Oliver North: from the Iran-Contra scandal to consulting for a videogame developer

Paul Revere’s midnight ride, as told by Assassin’s Creed III

Paul Revere’s midnight ride, as told by Assassin’s Creed III

Daniel GoldingNov 5, 20124 Comments

The classic poem updated for the bizarre world of mainstream videogames in 2012.

Why code is not poetry

Why code is not poetry

Daniel GoldingOct 2, 201213 Comments

It’s a romantic idea, but we need to understand the differences between code and poetry while we embrace the idea of creative things being made with computer languages. The simple difference? Code does, while poetry doesn’t.

Thirty Flights of Loving and the invention of videogame space

Thirty Flights of Loving and the invention of videogame space

Daniel GoldingSep 4, 2012

In contrast to videogames, film

Pitfall!: The 99c iOS remake that replays gaming history

Pitfall!: The 99c iOS remake that replays gaming history

Daniel GoldingAug 16, 2012

In 1982,

REVIEW: “This is all your fault” – Spec Ops: The Line and the retelling of myths

REVIEW: “This is all your fault” – Spec Ops: The Line and the retelling of myths

Daniel GoldingAug 13, 20126 Comments

At this stage, it seems likely tha

Overwriting, renovating: the changing of Jetpack Joyride and Hamer Hall

Overwriting, renovating: the changing of Jetpack Joyride and Hamer Hall

Daniel GoldingJul 23, 20121 Comment

The story, for those who don’t kno

EXHIBITION REVIEW: Game Masters, Australian Centre for the Moving Image

EXHIBITION REVIEW: Game Masters, Australian Centre for the Moving Image

Daniel GoldingJul 10, 20122 Comments

The real highlight of Game Masters, however, is saved until its final section. The ‘Indies’ area exudes an effortlessness and fluency both in its design and curation. T

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