March, 2013

PAX Australia: expo culture, videogames, and exclusion

, Mar 26, 2013

Though the news that the famous Penny Arcade Expo would be coming to Melbourne in 2013 was greeted with excitement, the Penny Arcade brand has a history of exclusion and harassment that should be watched closely.
); " >

INTERVIEW: Katie Williams and Harry Lee, the new directors of the Freeplay Independent Games Festival

, Dec 12, 2012

After four years under the direction of Paul Callaghan, the Freeplay Independent Games Festival today announced Katie Williams and Harry Lee as incoming co-directors. Game On sat down with them to talk about the future of the festival.
); " >

The ambiguous politics of the first Australian Games For Change festival

, Nov 26, 2012

Games For Change is an international organisation with a lot of reach. Why, then, was its first Australian festival lacking an agenda for change?

Journey: An evening with Robin Hunicke

, Oct 30, 2012

Watching Robin Hunicke play Journey—the videogame she worked on at thatgamecompany—at ACMI last week was a revelation. It was, in more ways than one, a moment to find your place in the universe.
); " >

Reshaping the national story at GCAP 2012

, Oct 22, 2012

At this year's Game Connect Asia Pacific conference, the mood was split between change and consolidation for videogame makers.
); " >

Talking through mediums: conversations at the Freeplay Independent Games Festival 2012

, Sep 28, 2012

The speakers and attendees at this year's Freeplay Festival pushed beyond the dialogue that we’ve been rehearsing for years about videogames and other media, aiming for something a little deeper, a little more rewarding, and hopefully, a little more honest.

Stickets, Splice win at Freeplay Awards

, Sep 26, 2012

Last weekend, the Freeplay Independent Games Festival awards showcased a diverse array of interesting and exciting new Australian videogames — and some confused Americans eating a jar of Vegemite. We've got the full details.
); " >

Freeplay Independent Games Festival announces program, international keynote

, Sep 11, 2012

There are many reasons that Melbourne has, for the last few years at least, felt like the focal point for videogames culture in Australia. Among these, though—the game jams, the huge amateur and professional community, the cultural and educational institutions—the Freeplay Independent Games Festival stands out as a clear exclamation point. Freeplay is for Australia’s […]
); " >

Upcoming events in Brisbane and Melbourne

, Jul 12, 2012

After almost two weeks of Game Masters coverage, you’re probably getting sick of hearing about local videogame-related events by now. Don’t worry: I’ll be back to writing about videogames themselves shortly, but I thought it would be remiss of me not to point out some other upcoming events around Australia. First is the Game On […]
); " >

EXHIBITION REVIEW: Game Masters, Australian Centre for the Moving Image

, Jul 10, 2012

There’s no doubt that Game Masters is about as good as an exhibition of videogames could presently hope to be. It is among the best—if not the best—of its kind. If anything, Game Masters proves that videogames belong in cultural spaces: not just as part of the conversation, as a box to tick to prove […]
); " >

GAME MASTERS: Warren Spector, the film critic who became a game designer

, Jul 04, 2012

It would be difficult to point to Warren Spector and say, “Game Designer.” If there is any sort of popular mental image of what a designer might look like, Spector does not fill it. Now 56, Spector is Steven Spielberg without the baseball cap. He’s your beloved, yet somewhat formidable college professor, underscored with a […]
); " >

GAME MASTERS: ACMI curator Conrad Bodman speaks about videogames in galleries

, Jul 01, 2012

At the media launch of ACMI’s new Game Masters exhibition on Wednesday, I had the pleasure of sitting down with ACMI’s Head of Exhibitions, Conrad Bodman. While I was originally planning on using the interview as background in my final review of the exhibition, the material ended up being so interesting that I’ve decided to […]
); " >

Games Masters: launch week

, Jun 28, 2012

In what is shaping up to be potentially the most exciting week for videogames in Melbourne’s history, Games Masters, ACMI’s new exhibition, launched yesterday and will shortly begin its program of public events. My full thoughts on the exhibition will be published shortly, but I thought it would be remiss of me to not note […]
); " >

Videogames and the Symphony: a review of the MSO’s Symphony of Legends

, Apr 16, 2012

“Is this even a real orchestra?” It was a joke, obviously, from Scott Kurtz, one of the three hosts for the Melbourne Symphony Orchestra’s Videogames Unplugged: Symphony of Legends concert last Thursday. Behind the joke, though, lay the sting of needing to justify this strange event, the collision of mass and niche cultures, of videogames […]
); " >

Ideology and Industry: The Art of Videogames Exhibition at Washington’s Smithsonian Museum

, Mar 23, 2012

EDITOR’S NOTE: We’re very happy to bring you our first guest post here at Game On today. Dale Leorke is a PhD candidate at the University of Melbourne and is currently travelling in the USA for research. The opportunity to run his insightful review of the recently-opened The Art of Video Games exhibition at the […]
); " >

The 2012 Independent Games Festival awards announced in San Francisco

, Mar 09, 2012

Regular videogaming news isn’t something that Game On usually covers. However, very occasionally there are items of note that are worth keeping track of in any context, if only to keep an eye on games culture and the future possibilities of design. The Independent Games Festival (IGF) Awards are one such event worth noting. The […]
); " >

A Little Bit of Challenge Is Good: Surviving Melbourne’s Game Jam

, Jan 31, 2012

For Game On’s first post on the Melbourne game jam, click here. “They’re pretty casual,” says Giselle Rosman, the organiser of the Melbourne chapter of the Global Game Jam. It’s 2.35 on Sunday afternoon, and the 110-odd participants at La Trobe University’s Bundoora campus have been making videogames almost non-stop for forty-eight hours. Most have […]

The Game Making Game: Melbourne’s 48 Hour Game Jam

, Jan 28, 2012

Pouya Aflatoun is here to make videogames. Around him, the room is full of activity. One group of young people crowd around an upturned whiteboard, another are busily assembling two lists on butcher’s paper – one titled ‘To Do’, the other ‘In Progress’. Neither list has any content, yet. A man in a dinosaur suit […]