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INTERVIEW: BioShock Infinite and the problem of history

INTERVIEW: BioShock Infinite and the problem of history

Daniel GoldingFeb 18, 2013

What does a videogame have to say about the 1893 Chicago World’s Fair? I spoke with BioShock Infinite design director Bill Gardner about the problems of putting history in a videogame.

Interview: Kynan Woodman on Firemonkies, Real Racing 3, and Claude Monet

Interview: Kynan Woodman on Firemonkies, Real Racing 3, and Claude Monet

Daniel GoldingFeb 17, 2013

From a tiny and unheralded studio making mobile games when mobile wasn't anything, to the new mainstream in Australian games development—we speak to Kynan Woodman about Firemonkeys, Real Racing 3, and Claude Monet.

INTERVIEW: Katie Williams and Harry Lee, the new directors of the Freeplay Independent Games Festival

INTERVIEW: Katie Williams and Harry Lee, the new directors of the Freeplay Independent Games Festival

Daniel GoldingDec 12, 2012

After four years under the direction of Paul Callaghan, the Freeplay Independent Games Festival today announced Katie Williams and Harry Lee as incoming co-directors. Game On sat down with them to talk about the future of the festival.

INTERVIEW: NYU and Zynga's Frank Lantz on games in the real world

INTERVIEW: NYU and Zynga's Frank Lantz on games in the real world

Dale LeorkeSep 13, 2012

Frank Lantz is an academic and g

Taking a Walk with Pachinko Pictures

Taking a Walk with Pachinko Pictures

Daniel GoldingAug 30, 2012

Earlier this month,

GAME MASTERS: ACMI curator Conrad Bodman speaks about videogames in galleries

GAME MASTERS: ACMI curator Conrad Bodman speaks about videogames in galleries

Daniel GoldingJul 1, 2012

At the media launch of ACMI's

https://www.crikey.com.au/2012/07/01/game-masters-acmi-curator-conrad-bodman-speaks-about-videogames-in-galleries/ == https://www.crikey.com.au/free-trial/==https://www.crikey.com.au/subscribe/

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