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The ambiguous politics of the first Australian Games For Change festival

The ambiguous politics of the first Australian Games For Change festival

Daniel GoldingNov 26, 20123 Comments

Games For Change is an international organisation with a lot of reach. Why, then, was its first Australian festival lacking an agenda for change?

Killing Is Harmless: new avenues for videogame criticism

Killing Is Harmless: new avenues for videogame criticism

Daniel GoldingNov 22, 20124 Comments

Brendan Keogh’s new book about Spec Ops: The Line marks an important moment for writing about videogames.

Gambling on a game: FIFA 13 and Virgin Gaming

Gambling on a game: FIFA 13 and Virgin Gaming

Daniel GoldingNov 15, 201213 Comments

Gambling and videogames should be a hot topic in Australia. So why is no-one concerned that EA's FIFA 13 works with Virgin Gaming to allow players to bet on matches?

About this blog

Videogames, criticism, and culture

Black Ops II comes out tomorrow: here’s why I won’t be buying it

Black Ops II comes out tomorrow: here’s why I won’t be buying it

Daniel GoldingNov 12, 20123 Comments

Oliver North: from the Iran-Contra scandal to consulting for a videogame developer

Paul Revere’s midnight ride, as told by Assassin’s Creed III

Paul Revere’s midnight ride, as told by Assassin’s Creed III

Daniel GoldingNov 5, 20124 Comments

The classic poem updated for the bizarre world of mainstream videogames in 2012.

Journey: An evening with Robin Hunicke

Daniel GoldingOct 30, 20122 Comments

Watching Robin Hunicke play Journey—the videogame she worked on at thatgamecompany—at ACMI last week was a revelation. It was, in more ways than one, a moment to find your place in the universe.

Reshaping the national story at GCAP 2012

Reshaping the national story at GCAP 2012

Daniel GoldingOct 22, 2012

At this year's Game Connect Asia Pacific conference, the mood was split between change and consolidation for videogame makers.

REVIEW: Lightness and depth in Rayman: Jungle Run

REVIEW: Lightness and depth in Rayman: Jungle Run

Daniel GoldingOct 16, 20122 Comments

Rayman: Jungle Run is a mobile game with a difference. It's somewhere between a console and mobile game—not bigger, but deeper—making it one of the iOS and Android games of the year.

Why code is not poetry

Why code is not poetry

Daniel GoldingOct 2, 201213 Comments

It’s a romantic idea, but we need to understand the differences between code and poetry while we embrace the idea of creative things being made with computer languages. The simple difference? Code does, while poetry doesn’t.

Talking through mediums: conversations at the Freeplay Independent Games Festival 2012

Talking through mediums: conversations at the Freeplay Independent Games Festival 2012

Daniel GoldingSep 28, 2012

The speakers and attendees at this year's Freeplay Festival pushed beyond the dialogue that we’ve been rehearsing for years about videogames and other media, aiming for something a little deeper, a little more rewarding, and hopefully, a little more honest.

https://www.crikey.com.au/2012/09/28/talking-through-mediums-conversations-at-the-freeplay-independent-games-festival-2012/ == https://www.crikey.com.au/free-trial/==https://www.crikey.com.au/subscribe/

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